DIGIT 152 VR Model Foundation

Students will explore the methods used to create 3D Models for use in VR and Real Time Engines, UV Mapping and Polygon reduction techniques.

Credits

5

Distribution

Career Training

Outcomes

  1. Define/Identify low and high poly models and optimization techniques
  2. Define/Identify the types of geometry and their creation methods
  3. Define/Identify UVW Mapping and how to apply it to different types of geometry

Field Based Experience

0